Hi, I’m Jing! You can call me "眼睛," which means "eye" in Chinese.
I’m a Product Designer at Snap, where I lead the design of generative AI and AR products, including Easy Lens, bringing creative tools to millions of users. I’m also the founder of EyeDream, a company building AI tools for storytelling and visual creation.
My work focuses on building 0-to-1 products across mobile, web, and desktop. I’m particularly interested in AI-driven systems and how they can make creation and storytelling more powerful and accessible. I’ve led end-to-end product design, shaped product direction, and worked closely with AI/ML teams to bring new ideas to life.
Previously, I was a Design Lead at D2 Nova, where I built and led the design team.
I hold an M.S. in Media Arts and Technology from UC Santa Barbara and a B.A. in Advertising from Tongji University. I also contribute as a reviewer for major HCI and AR/VR conferences, staying closely connected to the latest research and emerging technologies.
My works and publications are featured at worldwide conferences and art festivals, including SIGGRAPH (Los Angeles), CURRENTS New Media (Santa Fe), International Symposium on Electronic Art (Gwangju, Korea).
Publications
“Reincarnation: Virtual Reality Recreation of Surrealist Paintings”
Jing Yan, Mengyu Chen - SIGGRAPH 2019, Los Angeles, CA, USA
“Biometric Visceral Interface: A Soft Robotic Immersive System for Extended Perception”
Mengyu Chen, Jing Yan, Yin Yu - ISEA 2019, Gwangju, South Korea
“Biometric Perception Interface: A Multisensory Soft Robotic Agent for Affective Social Interaction”
Mengyu Chen, Jing Yan, Yin Yu - HAID 2019, Lille, France
Talks
“Reincarnation: Virtual Reality Recreation of Surrealist Paintings”
SIGGRAPH 2019, Los Angeles, CA, USA
Exhibitions & Conferences
2020 —
Reincarnation, BAM Teknopolis, Brooklyn Academy of Music, Brooklyn, NY
2019 —
Reincarnation, Geneva International Film Festival, Geneva, Switzerland
Reincarnation, SIGGRAPH 2019 Immersive Pavilion, Los Angeles, CA, USA
Biometric Visceral Interface, International Symposium on Electronic Art, Gwangju, South Korea
Reincarnation, CURRENTS New Media, Santa Fe, NM, USA
Biometric Visceral Interface, MADE, California NanoSystems Institute, Santa Barbara, CA
Biometric Perception Interface, Haptic and Audio Interaction Design, Lille, France
2016 — 2018
Biometric Perception Interface, Invisible Machine, California NanoSystems Institute, Santa Barbara, CA
OpenPOT, Re-habituation, California NanoSystems Institute, Santa Barbara, CA
Inner, White Noise, California NanoSystems Institute, Santa Barbara, CA
Black Star, Computation & Expression, Art, Design & Architecture Museum, Santa Barbara, CA
